Hi all, i'm trying to make my 2.5d character to punch, if the hitbox area(3d) is not animated(it's always enabled and at its size and position) it gets detected by the hurtbox area(that doesn't move or change), but if i animate the hitbox by disabling/enabling it or changing its extents and position it doesn't get detected by the other hurtbox area.
I tried various Area, CollisionShape and AnimationPlayer settings but nothing.
Suggestions?