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Asked By
jujumumu
I want a system like terrarias. During the day its bright on the surface and it penetrates through a couple of blocks. But then it gets darker when you go underground.
I think you can achieve this by utility the CanvasModulate and Light2D/LightOccluder2D nodes, the CanvasModulate can affect the whole system color, like bright or darken the environment.
I do not ever try this effect, but I think you can give it a try, and figure it out.
Using canvas modulate changes the whole scene which is not what I want, I want more of a sun that shines on the ground.