Quad Buffer Stereo Support

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:bust_in_silhouette: Asked By agjaeger

I have a Nvidia Quadro card and I am wondering if Godot supports Quadbuffered stereo. It seems like AR/VR support is still very early however this is a feature that would be very beneficial and it seems like other engines (e.g. Unity and Unreal) do not explicitly mention support for Quad buffer stereo.