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I have a Nvidia Quadro card and I am wondering if Godot supports Quadbuffered stereo. It seems like AR/VR support is still very early however this is a feature that would be very beneficial and it seems like other engines (e.g. Unity and Unreal) do not explicitly mention support for Quad buffer stereo.

asked Dec 14, 2019 in Engine by agjaeger (12 points)

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