I have the same problem like this -> https://godotengine.org/qa/34377/exported-win64-build-cannot-find-gdnative-dll-on-another-pc
But that issue is not resolved and I hope somebody can will help me now.
Project work correctly on locall PC, but if I export his and try to run on the another PC I get an error.
ERROR: Can't open dynamic link library: bin/win64/libgdtest.dll. Error 126: The specified module could not be found.
My .gdns and .gdnlib are in "res://bin/" folder and .gdnlib look like this:
Locall PC is Windws 10 64 and the another too.
How can I run my app on another PC?
In addition, after compilation, compiled dynamic library is in folder near .exe file. But app still does not find her.