yes I saw this. I built a simple scene with only a camera, put an environment to this camera and set the background to "CameraFeed", full energy and CameraFeed Id 1. I don't know if I'm totaly wrong, but I think for this to work there has to be a CameraFeed yet. When testing this with
that gives "0". So no chance to set a CameraFeed to "active". Also tried to instanciate one with "CameraFeed.new()", but looks like this one has no connection to any physical device. Totaly lost in figuring out how this should work, but I guess there has to be a CameraFeed in CameraServer as soon as you connect a physical device.