I create a server and then a client with gamestate.gb and lobby.gb as in the example multiplayer bomber.
After that, the client would have to retrieve a dictionary from the server and add an item to this dictionary and send it back to everyone (other potential clients and server). I can't get this dictionary from the server. There is a rset but no rget??? how to code the equivalent?
I'm beginning in multyplayers and I'm having a little difficulty... :)