0 votes
if !cuerpo.collider.is_in_group("Enemy"):

I tried this but it doesn't work.

in Engine by (91 points)

is if not cuerpo.collider.isingroup("Enemy"): working?

We probably need to see more information. This should work, so there could be a misspelling somewhere of the group names or the groups just aren't set up how you thought.

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