+2 votes

How can I adjust my game to scale well on devices with different notch sizes and other safe areas?
I don't want to set a specific top and bottom margin just to avoid the notch, because I'm planning to build on tablets and iPad as well. So I need to maximize the whole screen, and just adjust the UI to the safe area of the device if it has one.

I hope someone could help.

Thank you so much :)

I also encountered the same problem, multiple attempts to modify the ''AndroidManifest.xml' but none worked ..
No matter how to adapt and adjust the zoom level,
Safe area always shows nothing..
enter image description here

in Engine by (29 points)

1 Answer

0 votes

This seems to have been solved
https://github.com/godotengine/godot/pull/43104

by (16 points)
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