Godot 3.2 BETA 3
I've been testing my app on an Android phone (Samsung Galaxy S7 Edge) and the console output has suddenly stopped working and I'm getting the following message
--- DEVICE API < 21 OR NO USB CONNECTION; DEBUGGING OVER WI-FI --
The app installs and runs fine, it's just the console output that seems to be missing. I don't recall changing anything that could account for it. Running the app in the editor outputs to the console as normal.
I've checked the "Disable Stdout" option in settings, and that's unchecked. I've also checked my
project.godot file for anything out of the ordinary. I've tried restarting both the PC and the phone, but nothing has helped.
Has anyone else experienced this? Any help would be great. Thanks! :)