How to Create Platformer minimap

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:bust_in_silhouette: Asked By xtitus

Making progress on a platformer where levels are made up irregular connecting shapes that are drawn with an auto tile map. I have an algorithm create the skeleton and then modify from there. What I’d like to do is have a window that show a map of the level with only the auto tile basic shapes and show where you are. What’s the best way to do this so it’s not all manual? Open to both a on the fly dynamic way or generating it in the editor and updating it as I make level changes. The level may be made up of multiple scenes…so trying to think of the first step of showing one scene and then worry about the second challenge. Any tips would be appreciated!