+1 vote

Normally the godot_opt.iphone is used in Xcode for apps that are going to be submitted to App Store. Can I submit to App Store an app using godot_debug.iphone or it will be rejected?

in Engine by (675 points)

Why you want to upload a debug version?

Since I have reports from iTunesConnect that my app often crashes on newer devices with ARM-64 due SIGSEGV. I feel big concerns that I get bad reviews because of it..
I cannot reproduce these crashes on any device that I have access to it. So my idea (quite dirty..) was to publish version with debug symbols to obtain data that can be helpful to solve this issue - https://github.com/godotengine/godot/issues/5426

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