Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | lukas | |
Old Version | Published before Godot 3 was released. |
Normally the godot_opt.iphone
is used in Xcode for apps that are going to be submitted to App Store. Can I submit to App Store an app using godot_debug.iphone
or it will be rejected?
Why you want to upload a debug version?
gejza | 2016-06-28 17:53
Since I have reports from iTunesConnect that my app often crashes on newer devices with ARM-64 due SIGSEGV. I feel big concerns that I get bad reviews because of it…
I cannot reproduce these crashes on any device that I have access to it. So my idea (quite dirty…) was to publish version with debug symbols to obtain data that can be helpful to solve this issue - Exported app to iOS crashes due SIGSEGV. · Issue #5426 · godotengine/godot · GitHub
lukas | 2016-06-28 18:33