0 votes

I've tried tween.stop(), but it seems like it's more of a pause. Keeping all of the parameters it was animating.
When I try tween.reset(), it puts my mesh back where it was before the tween started.

I want to stop, clear the tween so I can use it again. Hope this makes sense.

Thank you!

in Engine by (332 points)

1 Answer

+2 votes

If anyone else is still having this problem, I solved it using the tween.remove() function instead of tween.stop().

by (18 points)
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