0 votes

I really don't know...

in Engine by (690 points)

1 Answer

+1 vote
Best answer

Like on all platforms, release builds have extra optimizations which debug builds don't have. Therefore, you should deploy your game using release export templates as it will run faster.

by (12,714 points)
selected by
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.