0 votes

I would like to make a character with its categories like: race, gender, hair style, and facial expression they only have the same skeleton and animation.. but when I try to assign my new mesh to a skeleton, my mesh became what my skeleton looks like.

If there is Answered Question like mine, please redirect me T.T its been 2 days now.

Edited: I also wanted to dress up my Character like armor, helm, fancy hats wings and etc..

asked Nov 27, 2019 in Engine by Decemberfrost (23 points)
edited Nov 27, 2019 by Decemberfrost

1 Answer

0 votes

https://godotengine.org/qa/44643/how-to-change-pieces-of-equipment-in-3d

For someone passed by in my Question, this actually solved my problem.

answered Nov 28, 2019 by Decemberfrost (23 points)
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