Share Skeleton with other meshes

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:bust_in_silhouette: Asked By Decemberfrost

I would like to make a character with its categories like: race, gender, hair style, and facial expression they only have the same skeleton and animation… but when I try to assign my new mesh to a skeleton, my mesh became what my skeleton looks like.

If there is Answered Question like mine, please redirect me T.T its been 2 days now.

Edited: I also wanted to dress up my Character like armor, helm, fancy hats wings and etc…

:bust_in_silhouette: Reply From: Decemberfrost

https://forum.godotengine.org/44643/how-to-change-pieces-of-equipment-in-3d

For someone passed by in my Question, this actually solved my problem.