0 votes

I want to make an Enemy start to move but with the same direction of the player "to follow it" You can get that Vector2 to match your directions

in Engine by (91 points)

1 Answer

0 votes

The simplest way would be to get the players position then add a Vector2 offset.

var offset : Vector2
enemy.position = player.position + offset

The offset will have to be changed depending on any other functionalities you want on the enemy.

by (3,233 points)
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