Why godot mono version is crashing?

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:bust_in_silhouette: Asked By Bowblend

When im trying to run a c# project editor and game is crashing.
I have installed mono 64-bit and GTK# for .NET. Godot version without mono works fine.
I know this topic should be in github issues selection(and it is Godot editor and game crash. · Issue #32203 · godotengine/godot · GitHub ) but for some people it works fine.
I don’t know what i’m doing wrong. Please help me.

https://forum.godotengine.org/55574/can-not-find-msbuild

Have you installed .net core here?

Supatier | 2019-12-11 10:29