0 votes

When im trying to run a c# project editor and game is crashing.
I have installed mono 64-bit and GTK# for .NET. Godot version without mono works fine.
I know this topic should be in github issues selection(and it is https://github.com/godotengine/godot/issues/32203 ) but for some people it works fine.
I don't know what i'm doing wrong. Please help me.

https://godotengine.org/qa/55574/can-not-find-msbuild

in Engine by (20 points)
edited by

Have you installed .net core here?

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