How to use MultiMeshInstance?

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:bust_in_silhouette: Asked By volzhs
:warning: Old Version Published before Godot 3 was released.

What I tried to do was …

  1. add MultiMeshInstance
  2. make New MultiMesh with MultiMeshInstance
  3. set Instance Count and load a Mesh which I want to display

After I did this, I can’t see any meshes.
So, I added multiple MeshInstance nodes under MultiMeshInstance node.
Is this a right way to use MultiMeshInstance?

:bust_in_silhouette: Reply From: volzhs

I think I found a right way.

  1. Add MultiMeshInstance
  2. Select it.
  3. Click on MultiMesh button on toolbar and select Populate Surface
  4. Fill the right meshes and values.

What is target surface in populate menu?

kubecz3k | 2016-07-05 17:26

I mean this.

target surface is kind of terrain mesh

volzhs | 2016-07-07 04:22