Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | volzhs | |
Old Version | Published before Godot 3 was released. |
What I tried to do was …
- add MultiMeshInstance
- make New MultiMesh with MultiMeshInstance
- set Instance Count and load a Mesh which I want to display
After I did this, I can’t see any meshes.
So, I added multiple MeshInstance nodes under MultiMeshInstance node.
Is this a right way to use MultiMeshInstance?