Wave shader for isometric tile

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:bust_in_silhouette: Asked By Pete

I would like to add a wave effect to my isometric water tiles, but don’t even know where to start.

Could someone please point me in the right direction?

My godot project can be found at:

GitHub - prt101g/sea-tile-shader: godot shader question (camera code is pretty cool… feel free to use)

Many thanks.