What is "rel_vec"?

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:bust_in_silhouette: Asked By Zero
:warning: Old Version Published before Godot 3 was released.

In the help section inside the engine, in the KinematicBody2D section, there is this written: “Vector2 move( Vector2 rel_vec )”

What does “rel_vec” mean? I’m a total noob, can anyone help?

:bust_in_silhouette: Reply From: genete

“rel_vec” stands for relative vector. It means that the move() function would move the node to a relative position from where it is before call move(). It differs from move_to() what is an absolute positioning of the node.