Godot do not start on Ubuntu and when i lanch it in terminal it's mark "Erreur de segmentation"

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By lounes DH
:warning: Old Version Published before Godot 3 was released.
:bust_in_silhouette: Reply From: lukas

It is known bug.

It happens in Ubuntu 16.04.

As a workaround you can run Godot through terminal as superuser or you can run it through terminal using absolute path to Godot, i.e.

‘/path_to_godot/Godot_v2.0.3_stable_x11.64’

i run it through terminal as superuser and same thing it’s cruch … i m in ubuntu 14.04 and i tried that on ubuntu 16.04 too it’s the same result

lounes DH | 2016-06-25 20:57

It’s strange.
Run Godot using gdb and post a backtrace here.

In terminal run:

gdb Godot_v2.0.3_stable_x11.64

and then

run
bt

lukas | 2016-06-27 14:07

gdb Godot_v2.0.3_stable_x11.64
GNU gdb (Ubuntu 7.7.1-0ubuntu5~14.04.2) 7.7.1
Copyright (C) 2014 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later http://gnu.org/licenses/gpl.html
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type “show copying”
and “show warranty” for details.
This GDB was configured as “x86_64-linux-gnu”.
Type “show configuration” for configuration details.
For bug reporting instructions, please see:
http://www.gnu.org/software/gdb/bugs/.
Find the GDB manual and other documentation resources online at:
http://www.gnu.org/software/gdb/documentation/.
For help, type “help”.
Type “apropos word” to search for commands related to “word”…
Reading symbols from Godot_v2.0.3_stable_x11.64…(no debugging symbols found)…done.

lounes DH | 2016-06-28 19:08

Now input run (after gdb Godot....),
then (after error) bt

lukas | 2016-06-28 19:20

(gdb) run
Starting program: /home/l/Téléchargements/Godot_v2.0.3_stable_x11.64
[Thread debugging using libthread_db enabled]
Using host libthread_db library “/lib/x86_64-linux-gnu/libthread_db.so.1”.
[New Thread 0x7fffea09e700 (LWP 2230)]
[New Thread 0x7fffe989d700 (LWP 2231)]
[New Thread 0x7fffe9830700 (LWP 2232)]

Program received signal SIGSEGV, Segmentation fault.
0x0000000000000000 in ?? ()
(gdb) bt
#0 0x0000000000000000 in ?? ()
#1 0x000000000050bfa5 in RasterizerGLES2::init() ()
#2 0x0000000001199dc0 in VisualServerRaster::init() ()
#3 0x00000000011534c0 in VisualServerWrapMT::init() ()
#4 0x000000000041509e in OS_X11::initialize(OS::VideoMode const&, int, int) ()
#5 0x0000000000424b70 in Main::setup2() ()
#6 0x0000000000427918 in Main::setup(char const*, int, char**, bool) ()
#7 0x000000000040ff8a in main ()
(gdb)

lounes DH | 2016-06-28 19:53

What is your graphics card?

lukas | 2016-06-29 14:11

description: VGA compatible controller
produit: 82G33/G31 Express Integrated Graphics Controller
fabriquant: Intel Corporation
identifiant matériel: 2
information bus: pci@0000:00:02.0
version: 10
bits: 32 bits
horloge: 33MHz
fonctionnalités: msi pm vga_controller bus_master cap_list rom
configuration: driver=i915 latency=0

lounes DH | 2016-06-29 22:46

You need graphic card that support OpenGL 2.0 to run Godot. I am afraid that your graphic card does not support it.

lukas | 2016-06-29 22:59

i don’t remember any version of GODOT i used before but it’s run with no problem in this computer with this system

lounes DH | 2016-06-30 04:32