0 votes

Hey I made a 3D diamond shape using blender and i was reading this on how to make materials

https://docs.godotengine.org/en/3.1/tutorials/3d/spatial_material.html

I still haven't gotten a clue on what is the best settings to look like a diamond. So far it either looks like a glass with a shadow or a mirror with no shadow.

in Engine by (271 points)
edited by

Have you tried using the depth feature?

1 Answer

0 votes

I got my answer but it causing a bit of lag. To make gems look more like gems you must:

  • enable transparency
  • disable cull
  • set depth to opaque pre-pass
  • enable normal map

this should now look more like a gem

by (271 points)
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