I'm using Godot 3.1.1 and just realized that there is no available FXAA options. According to some post, Godot 2 supports FXAA, but some reason it's took out from 3. So I try to get FXAA for Godot 3.1, but couldn't find any.
I don't want to publish my game without Anti Aliasing. Is there a way to apply FXAA in Godot 3.1.1 which using GLES3?