0 votes

So i've got this pinJoint node that has the properties nodeA and nodeB. My question is how can i get and set those properties?????

in Engine by (73 points)

1 Answer

+1 vote

variables inside nodeA, valuea = 10 valueb = 200.0
inside nodeB, get_node("node_path").value_a = 30

var target_node = get_node("node_path")
target_node.value_b = 300.0

you can also add setget to a variable

var something = 20 setget something_func
func something_func():
    something = value
    return
by (335 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.