0 votes

OS target (Android/iOS):


Godot version:


Issue description:

I am using this repository for the admob and compiled my own templates and tried these compiled ones as well [ https://github.com/Shin-NiL/godot-custom-mobile-template/releases ] and put it in my custom package debug and release paths on android export window and also put the:


but still I get false whenever I try to load the Admob

in Engine by (14 points)

having the same issue, but in your case I think the singleton is just called "AdMob"

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