0 votes

Is there any simple solve way for path finding with navimesh when dynamic obstacles(like some movable enemies) exists ? I need to get around moving enemies.

in Engine by (14 points)

In 3D or 2D?

I don't know whether this week help. But I've found something called Navigation Lite which can do some pathfinding in real time.

1 Answer

0 votes

this is what i need also, something that excludes a certain region temporarily, so that pathfinding goes around it and ignores that region

by (18 points)
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