+1 vote

I'm trying to get the player's unique ID using OS.get_unique_ID but it always returns an empty string (I guess..., or null).
I never saw it returning a valid unique ID..
Is it some kind of bug? What am I doing wrong?

I'm using Godot on Ubuntu.

in Engine by (16 points)

1 Answer

+1 vote
Best answer

OS.get_unique_ID() only returns values on Android and iOS, on the other platforms it only returns an empty string (and an error message): https://github.com/godotengine/godot/search?utf8=%E2%9C%93&q=get_unique_ID

I'm not sure why it is so, I'll make an issue on GitHub to discuss this.

by (1,953 points)
selected by

I've just found this GitHub issue, but thanks anyway.

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