0 votes

When I walk up stairs the player shoots up when they reach the top and when walking down they don't stick to the stairs so they just overshoot the stairs.

asked Oct 15, 2019 in Projects by Newby (358 points)

1 Answer

0 votes

Fortunately for you, there's a function made since Godot 3.1 that was created specifically for this kind of thing. Check it out here. :)

answered Oct 16, 2019 by SIsilicon (3,727 points)
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