0 votes

Hi all.

i have a problem with player movement by using moveandslide and resulting camera position and collision detection.
The picture shows the player body with heigth of 2 and should be possible to pass all doors.
When i run the scene the camera is 1m to high and the player can't pass the first 2 doors.
enter image description here

download test.zip

in Engine by (47 points)
edited by

1 Answer

0 votes

Ok i found the problem

The ground has the wrong collision shape, it not fits to the ground.

by (47 points)
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