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Asked By | DigitalUnity |
So I have a character who can only fit into certain spaces while crouched by way of sending a signal to her hitbox that scales it to a little less than half size and repositions it to (0,0) on the parent node, however if she uncrouches in these spaces, she currently clips inside of the level geometry. How can I make sure that the character remains crouched while in these spaces even if the player lets go of the crouch option?