Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | jujumumu |
If I have a scene like this:
1
-2
–3
—4
And I want to get node 1 from node 4 without calling get_parent() 3 times. How can I do this?
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | jujumumu |
If I have a scene like this:
1
-2
–3
—4
And I want to get node 1 from node 4 without calling get_parent() 3 times. How can I do this?
Reply From: | Zylann |
If you want to get the root of the scene you made in the editor, you can use get_tree().current_scene
.
Note: this is actually not the real root. The real root is a Viewport
node representing the actual game screen, and is obtained by doing get_tree().get_root()
, or get_node("/root")
.
current_scene
is a child of this node, and autoload nodes are children of it the viewport as well.
Reply From: | 807 |
If you don´t change that in runtime or in instancing, you could use “get_owner” and it should be the scene root of the packed scene.