0 votes

...
registermethod("onCoinareaentered",&CoinController::onCoinbodyentered);
...
void CoinController::
onCoinbodyentered(Varient body) {
Godot::print("Area entered");
body -> queue
free();
}
...

The onCoinbodyentered with "body_entered" function is not firing!

Any solutions guys ?

Thank you in advance :)

in Engine by (43 points)
edited by

1 Answer

0 votes

Resolved it!

The problem was with the Concave collision shape, I changed it to convex not it works!

by (43 points)
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