0 votes

How do you make the engine show an error if some condition happens?

in Engine by (334 points)

Do you mean in the console output?

I think you can simulate an error, the game will stop running.

1 Answer

0 votes

To display errors in the debug panel:

push_error("string")
push_warning("string")

To display errors in the output panel:

printerr("string")
by (211 points)

Additionally to break operation assert(condition)

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.