Enemies clipping through the floor. What do I do?

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:bust_in_silhouette: Asked By Cobra!

I’ve been struggling with a problem for a while: The AI keep clipping through the floor.

So far the only solution I have is to just disable gravity for the AI altogether, but given I have levels with uneven surfaces and multiple floors, this isn’t practical.

I made a stripped down version of the project which recreates and highlights the problem.

What do I do?