+2 votes

I think that Bullet (software) is a very well made physics engine


in Engine by (14 points)

2 Answers

+3 votes

No, it does not for various reasons (Godot's custom physics engine was created when Bullet was really young, if it existed at all, IIRC), but it is surely possible to create a custom C++ module to integrate Bullet into Godot.

Update: As of Godot 3.0, 3D physics make use of Bullet by default.

by (9,692 points)
edited by
+1 vote

Yes, in Godot 3.0 physics is processed by Bullet!

by (56 points)

Godot 3.0 3D physics does, but Godot 2D physics Does not.

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