Making a collision body with points

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:bust_in_silhouette: Asked By xofox

I have an array of 16 points on my tile map. The points change based on distance to a wall. I want to make a collision body that connects all of those points and can be updated frame to frame. Is there any way to draw a collision body between points?

:bust_in_silhouette: Reply From: xofox

Okay sorry for posting the question. It turns out this is called a concavePolygon2D. Turns out I need to check the docs better.