+1 vote

I am looking for a way to disable the input handling for mouse input events globaly in my project. Basically I just want to use keyboard or gamepad as inputs. Is there a convenient way to do so?

in Engine by (47 points)

1 Answer

+1 vote
Best answer

The helpful people of the Godot Discord answered:

I just needed to set the mouse mode of my Control Nodes to Ignore. To do that you go to the inspector and go to Control -> Mouse -> Filter

by (47 points)
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