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Asked By
9BitStrider
I’m wanting to loop an audio sample from a certain point in the sample itself. Loop Begin and End is asking for the position in bytes, but I’m not entirely sure how to get said information.
hi, you have to get the buffer from audiostreamplayback or similar, check the doc to get the proper method.
i am using the other option to get the length of the sample in seconds, and then i can use other methods to know the actual position or its start/end, using seconds all way long.