I'm trying to make an object go upwards when a key is pressed - this code doesn't work:
flprop = get_node("flprop")
flprop.apply_impulse(Vector3(0, 0, 0), Vector3(0, 10, 0))
but if I move the
flprop.apply_impulse() line into the
_ready function, the object does have the force applied.