Struggling with SegFault in FRT

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By chrisduncan

Hey all, hoping you can help me out a bit.

So I exported my project as Linux and threw it on my Pi with frt_095_216_pi2.bin, and tried to run frt_095_216_pi2.bin --main-pack MyGame.pck. I am at a complete loss as to why I can’t get it to work. The error message isn’t great.

ERROR: ContextGL: Condition ’ singleton ’ is true

At: drivers/gl_context/context_gl.cpp:43

error: Couldn’t load game path ‘.’

I figured it may be an issue of 95 not supporting --main-pack, so I tried 94 as well. That resulted in

ERROR: ContextGL: Condition ’ singleton ’ is true

frt: eglCreateContext failed.

Anyone recognize this? Any advice to give?

I also posted this over on Reddit - if you want to check the conversation there
https://www.reddit.com/r/godot/comments/d8b9mq/unable_to_get_godot_running_on_pi_with_frt/

It looks like Godot was unable to create an OpenGL context. Maybe your device doesn’t support the renderer you chose for your project.

Zylann | 2019-09-24 13:00