Error buffer polygon

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:bust_in_silhouette: Asked By x4rkz

I have an error when I run my game, unfortunately I haven’t been able to isolate the error yet. However, the game stills runs even with the error which happens 3000 times in like 2 min.

The error is : Condition ’ buffer_ofs > data.polygon_buffer_size ’ is true. drivers/gles3/rasterizer_canvas_gles3.cpp:373 @ _draw_polygon()

What could it mean?

Thanks.