I'm running Godot 3.1.1 downloaded from https://godotengine.org/download/osx
to OSX 10.14.6 Mojave. When I attempt to quit/exit, the app hangs. Is this a known issue, or should I enter it as a bug?
I get this almost every time as well. I created an issue here (https://github.com/godotengine/godot/issues/29107), seems like it is a known problem.