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Asked By
uriel
Hi, i am trying to build a rotary knob control like this:
i am lost, i am using various layers and a texture progress but without success
in the best case, the user will control its value by moving up/down or left/right…
anyone is successful doing this ? or any trick that can help on this task … please
i am sure i can do it, but how ?
i can do it ibn python, in C++ and js… but i dont know in GD