+1 vote

How to auto connect signals when a for example: a bullet enteres a scene
I have a level scene that has a spawner that spawns instances a scene that also interacts with the player

in Engine by (169 points)

1 Answer

+1 vote
Best answer

You could use connect.

func _ready():
    connect("body_entered", get_parent(), "method_name")
by (156 points)
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