Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Nero | |
Old Version | Published before Godot 3 was released. |
I’ve already asked a question about an interface in Godot that gets a connection to this module:
https://www.godotengine.org/qa/5125/develop-interface-godot-allows-google-play-pruchases-project
I tried to import and enable it in engine.cfg with:
[android]
modules=“org/godotengine/godot/GodotPaymentV3”
Then I tried to use this interface written with GD-Script:
But when it calls the singleton (yes I put the whole thing into the AutoLoads) with Globals.get_singleton(“GodotPayments”) I just get a null instance. So there is no connection.
How can I enable the module GodotPaymentV3 located at org/godotengine/godot/GodotPaymentV3 and how can I use it?
My game has an In-App-Store and needs connections to Google Play for in-app-purchases.
did you tested it on android device?
volzhs | 2016-06-12 01:27