+2 votes

I use VSCode as my text editor for gdscript files and I use the Godot debugger for debugging. Is there a way to force scripts to open in the Godot script editor window to set breakpoints for debugging? Otherwise I have to navigate through project settings and turn off my external editor every time I want to set them.

Thanks so much for your help.

asked Sep 5, 2019 in Engine by pjzahner (19 points)

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