How to render a Shader in top or behind a another object in a 3D space

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:bust_in_silhouette: Asked By usurun

In the shader language, how do you make it render in top of others or behind?
Thanks.

:bust_in_silhouette: Reply From: BraindeadBZH

Your question is not clear. A shader is attached to a node, the shader is rendered where the node is.