+1 vote

Hi, I have a mesh which I would like to use as a collisionshape for an area. I'm exporting from blender with the better exporter. I tried some configurations so far with -col and -colonly but it never gets recognized as collisionshape.

asked Aug 31, 2019 in Engine by poritz (16 points)

1 Answer

+1 vote
Best answer

My method is using OBJ file, which are also easy to export from Blender. First I create a MeshInstance to which I attach my OBJ. Then when the MeshInstance node is selected there is a Mesh menu appearing at the top of the 3D viewport. From the menu there is many options, you'll have to experiment which is best, try Create Trimesh Collision Siblling.

answered Aug 31, 2019 by BraindeadBZH (1,020 points)
selected Aug 31, 2019 by poritz

Perfect, thank you very much.
Create convex CollisionShape did it for me

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