0 votes

Why editor crashes when I turn on pvrtc?
I use texture 1024x1024. PNG format

There is no such problem on ETC2.
On PVRTC, the editor crashes without error.

project file:

config_version=4

[application]

config/name="TEST CRASH"
config/icon="res://icon.png"

[compression]

formats/zlib/compression_level=5
formats/gzip/compression_level=5

[rendering]

vram_compression/import_etc2=true
vram_compression/import_pvrtc=true
environment/default_environment="res://default_env.tres"

My OS: Win10 - 64
Godot version: 3.1.1-stable windows version

Texture:
My texture in project

in Engine by (35 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.